UNWOUND FUTURE and PHOENIX WRIGHT – Original Soundchat – Episode 11

Peter explores the emotional gut-punches that exist throughout the soundtrack of Professor Layton and the Unwound Future and Joe has no objection to Masakazu Sugimori’s courtroom work on Phoenix Wright: Ace Attorney.

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BEYOND GOOD & EVIL and ASSASSIN’S CREED SYNDICATE – Original Soundchat – Episode 10

Joe takes a look at the blending of film score writing across different cultures into the sci-fi plot of Beyond Good & Evil and Peter delves into the Victorian chamber orchestra insight of Austin Wintory’s work on Assassin’s Creed Syndicate.

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BLOODBORNE and KATAWA SHOUJO – Original Soundchat – Episode 8

Joe dives into the world of Yarnham for the horror themes of the Bloodborne soundtrack and Peter learns about the creation of tunes that accompany girls with physical disabilities from Sebastien Skaf’s work on Katawa Shoujo.

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METAL GEAR RISING and VA-11 HALL-A – Original Soundchat – Episode 7

In this week’s episode of the show: Peter applies the Rules of Nature to the vocal soundtrack for Metal Gear Rising: Revengeance and Joe customizes his cyberpunk bartending playlist from Michael Kelly’s work on VA-11 HALL-A: Cyberpunk Bartender Action. TIMESTAMPS1:23 – GAME 1: Metal Gear Rising: Revengeance9:34 – Composer History: Jamie Christopherson17:42 – Critical Track #121:38 – Critical Track #225:16 – Critical Track #327:04 – Critical Track #429:35 – Critical Track #532:04 – Cutting Room Floor35:55 – Transition37:03 – GAME 2: VA-11 HALL-A: Cyberpunk Bartending Action44:18 – Composer History: Michael Kelly55:00 – Critical Track #157:02 – Critical Track #258:08 –

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KATAMARI DAMACY and THE WIND WAKER – Original Soundchat – Episode 2

Joe covers what he considers the most unique soundtrack in video game history in Yuu Miyake’s Katamari Damacy, and Peter covers the history and adventure of Kenta Nagata’s soundtrack for The Legend of Zelda: The Wind Waker.

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