In this week’s episode of the show: Peter looks into the music of post-apocalyptic androids in NieR: Automata and Joe highlights Danny Baranowsky’s rock-synth work on the soundtrack of Super Meat Boy.
TIMESTAMPS
2:27 – GAME 1: NieR: Automata
10:48 – Composer History: Keiichi Okabe
22:11 – Critical Track #1
24:26 – Critical Track #2
26:16 – Critical Track #3
28:54 – Critical Track #4
31:12 – Critical Track #5
34:05 – Cutting Room Floor
38:43 – Transition
39:50 – GAME 2: Super Meat Boy
47:03 – Composer History: Danny Baranowsky
57:26 – Critical Track #1
59:58 – Critical Track #2
1:03:28 – Critical Track #3
1:05:27 – Critical Track #4
1:07:34 – Critical Track #5
1:10:08 – Cutting Room Floor
1:15:36 – Outro
Welcome to Original Soundchat, where video game music is a work of art! In this new weekly show, hosts Joe DeVader and Peter Spezia are talking about their favorite game soundtracks. This involves taking a deep dive into the creation and history behind those classic OSTs, while highlighting some key tracks along the way. Join them as they shine a light on the often-forgotten composers that make our games sound great, and prove that game music has come a long way from the days of so-called “beeps and boops.”
Peter Spezia
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