THIS WEEK: Peter covers the wide variety of musical genres found through environment inversion in Castlevania: Symphony of the Night and Joe wanders through a cute-as-heck world to collect pieces of time in Pascal Michael Stiefel’s work in A Hat in Time.
TIMESTAMPS
1:44 – GAME 1: Castlevania: Symphony of the Night
17:29 – Composer History: Michiru Yamane
26:31 – Critical Track #1
28:15 – Critical Track #2
29:56 – Critical Track #3
31:53 – Critical Track #4
33:52 – Critical Track #5
35:41 – Cutting Room Floor
39:16 – Transition
40:08 – GAME 2: A Hat in Time
52:27 – Composer History: Pascal Michael Stiefel
57:14 – Critical Track #1
58:52 – Critical Track #2
1:01:42 – Critical Track #3
1:04:27 – Critical Track #4
1:07:13 – Critical Track #5
1:09:13 – Cutting Room Floor
1:13:27 – Outro
Welcome to Original Soundchat, where video game music is a work of art! In this new weekly show, hosts Joe DeVader and Peter Spezia are talking about their favorite game soundtracks. This involves taking a deep dive into the creation and history behind those classic OSTs, while highlighting some key tracks along the way. Join them as they shine a light on the often-forgotten composers that make our games sound great, and prove that game music has come a long way from the days of so-called “beeps and boops.”
Peter Spezia
Latest posts by Peter Spezia (see all)
- SYMPHONY OF THE NIGHT and A HAT IN TIME – Original Soundchat – Episode 21 - June 18, 2019
- KID ICARUS UPRISING and DANGANRONPA 2 – Original Soundchat – Episode 20 - June 11, 2019
- POKÉMON DIAMOND/PEARL and PERSONA 3 – Original Soundchat – Episode 19 - June 4, 2019
- STARDEW VALLEY and ANIMAL CROSSING: NEW LEAF – Original Soundchat – Episode 18 - May 28, 2019
- SONIC ADVENTURE 2 and SUPER MARIO 64 – Original Soundchat – Episode 17 - May 21, 2019