In this week’s episode of the show: Joe explores the tensions between instruments and synths in the quadrilateral-filled world of Thomas Was Alone and Peter studies the way of the ninja with the 8- and 16-bit chiptune dance melodies of Eric Brown’s work in The Messenger.
TIMESTAMPS
2:25 – GAME 1: Thomas Was Alone
10:40 – Composer History: David Housden
17:15 – Critical Track #1
19:18 – Critical Track #2
21:51 – Critical Track #3
24:27 – Critical Track #4
27:09 – Critical Track #5
28:58 – Cutting Room Floor
32:03 – Transition
32:59 – GAME 2: The Messenger
40:05 – Composer History: Eric Brown
50:12 – Critical Track #1
53:48 – Critical Track #2
56:31 – Critical Track #3
58:33 – Critical Track #4
1:01:53 – Critical Track #5
1:04:27 – Cutting Room Floor
1:10:46 – Outro
Welcome to Original Soundchat, where video game music is a work of art! In this new weekly show, hosts Joe DeVader and Peter Spezia are talking about their favorite game soundtracks. This involves taking a deep dive into the creation and history behind those classic OSTs, while highlighting some key tracks along the way. Join them as they shine a light on the often-forgotten composers that make our games sound great, and prove that game music has come a long way from the days of so-called “beeps and boops.”
Peter Spezia
Latest posts by Peter Spezia (see all)
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- POKÉMON DIAMOND/PEARL and PERSONA 3 – Original Soundchat – Episode 19 - June 4, 2019
- STARDEW VALLEY and ANIMAL CROSSING: NEW LEAF – Original Soundchat – Episode 18 - May 28, 2019
- SONIC ADVENTURE 2 and SUPER MARIO 64 – Original Soundchat – Episode 17 - May 21, 2019