THIS WEEK: Peter presents a game ahead of its time with a Hollywood-inspired score in Metal Gear Solid 2: Sons of Liberty and Joe reminisces about the anxiety-inducing apes from the first game of his youth in Grant Kirkhope’s work on Donkey Kong 64.
TIMESTAMPS
2:08 – GAME 1: Metal Gear Solid 2: Sons of Liberty
15:55 – Composer History: Harry Gregson-Williams
26:46 – Critical Track #1
29:49 – Critical Track #2
31:54 – Critical Track #3
33:47 – Critical Track #4
36:15 – Critical Track #5
38:34 – Cutting Room Floor
45:52 – Transition
47:20 – GAME 2: Donkey Kong 64
1:00:32 – Composer History: Grant Kirkhope
1:08:26 – Critical Track #1
1:11:59 – Critical Track #2
1:14:26 – Critical Track #3
1:16:52 – Critical Track #4
1:19:54 – Critical Track #5
1:22:42 – Cutting Room Floor
1:26:31 – Outro
Welcome to Original Soundchat, where video game music is a work of art! In this new weekly show, hosts Joe DeVader and Peter Spezia are talking about their favorite game soundtracks. This involves taking a deep dive into the creation and history behind those classic OSTs, while highlighting some key tracks along the way. Join them as they shine a light on the often-forgotten composers that make our games sound great, and prove that game music has come a long way from the days of so-called “beeps and boops.”
Peter Spezia
Latest posts by Peter Spezia (see all)
- SYMPHONY OF THE NIGHT and A HAT IN TIME – Original Soundchat – Episode 21 - June 18, 2019
- KID ICARUS UPRISING and DANGANRONPA 2 – Original Soundchat – Episode 20 - June 11, 2019
- POKÉMON DIAMOND/PEARL and PERSONA 3 – Original Soundchat – Episode 19 - June 4, 2019
- STARDEW VALLEY and ANIMAL CROSSING: NEW LEAF – Original Soundchat – Episode 18 - May 28, 2019
- SONIC ADVENTURE 2 and SUPER MARIO 64 – Original Soundchat – Episode 17 - May 21, 2019