The PowerSwitch – Xbox and the Netflix for Games – Episode 14

Microsoft’s Xbox Game Pass subscription service shows a new commitment to a game distribution model with potentially huge industry ramifications, over sixty indie games announced during the Nintendo Switch Indie Showcase, new virtual reality pricing models show further competitiveness between HTC Vive and Oculus Rift, and Nintendo Switch is taking up the mantle of the PlayStation Vita

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The PowerSwitch – Countdown to Switch with Alex O’Neill – Episode 13

Alex O’Neill from Irrational Passions joins the show as its inaugural guest co-host to discuss the adventures of podcasting about games, the hype that is building with less than a week until the Nintendo Switch launch, the next move that the Xbox brand must make, what makes the ‘Tales of’ series so good, and the games he has been playing recently

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The PowerSwitch – The Battle of Horizon vs. Zelda – Episode 12

Horizon Zero Dawn vs. The Legend of Zelda: Breath of the Wild in a battle for the attention of players who wish to avoid genre burnout, Sony’s exclusive advantage at the start of a historic 2017, a Switch-like patent appears from Sony, the Nintendo Switch user interface leaks from a stolen system, managing digital game file sizes, playing games in the same franchise vs. in the same genre, Johto adventures with Pokémon GO, and Peter has been playing Gears of War 4 – on location from San Antonio, Texas

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The PowerSwitch – The Hysteria of a Zelda Season Pass – Episode 11

A season pass has been announced for The Legend of Zelda: Breath of the Wild before its release, the outrage over Nintendo’s future DLC plans, Super Smash Bros. competitive drama over the Smash Summit invitational tournament, Steam Greenlight will be phased out in the spring, PS4 Pro will enhance game performance with Boost Mode, Microsoft’s E3 conference will be on a Sunday this year, Pokémon GO shifts to Johto, the “famous” animated gaming TV show will be based on Castlevania, Maker Studios parts ways with Pewdiepie, and Konami reports surprising profits

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The PowerSwitch – Spoilers in Video Games – Episode 6

Spoilers in video games and how soon is too soon, avoiding spoilers for The Legend of Zelda: Breath of the Wild, purposefully spoiling certain elements of games before release, whether or not Pokémon Sun/Moon showed too much in its marketing, and good tutorials versus bad tutorials – on location from Portland, Maine

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The PowerSwitch – Gaming Resolutions for 2017 – Episode 5

Gaming resolutions for 2017, Fire Emblem Direct introduces the series’ mobile game, going through a large backlog of games, balancing open world map size with content density, and the success of Peter’s gaming resolutions from 2016

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The PowerSwitch – After the Nintendo Switch Event – Episode 4

Five takeaways from the Nintendo Switch event in Tokyo, the quality of Wii U game upgrades with Splatoon 2 and Mario Kart 8 Deluxe, Fire Emblem Warriors and character representation, if the Nintendo Switch should have been delayed, “Nintendo Syndrome” and the games still to come, the value and cost of Nintendo Switch’s online service, and Peter is playing Watch Dogs 2

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The PowerSwitch – The Role of Game Journalism – Episode 3

The role that game journalism plays in the aftermath of Scalebound’s cancellation, if video and written word can coexist in game journalism going forward, worrying about the next generation of game leakers, if there are any Nintendo Switch surprises left, if Nvidia Shield 2 has a chance to sell well, and a headline roundup of the final pre-event Switch rumors and leaks

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The PowerSwitch – Before the Nintendo Switch Event – Episode 2

Where gaming enthusiasts stand before the upcoming Nintendo Switch event, potential changes in primarily handheld or console-based Nintendo franchises, why Switch being underpowered does not matter, a Virtual Console renaissance and using past save files, the Switch’s launch and first-year game lineup, and Peter’s top five games of 2016

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The PowerSwitch – Video Game Predictions for 2017 – Episode 1

11 video game predictions for 2017, Sonic Mania’s potential impact of fan influence in games, whether or not Persona 5 could ship early, changes to Marvel vs Capcom Infinite’s gameplay systems, and the divisiveness of the fighting game community in 2017

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