The PowerSwitch – So Long, NES Classic – Episode 22

Nintendo Switch sales are off to a record start, production ceases on the NES Classic Edition, a new Nintendo Direct highlights ARMS and Splatoon 2, the ongoing adjustments to how Nintendo presents its information, how to fix the lopsided polls in Fire Emblem Heroes, Microsoft trying digital refunds on Xbox One, Star Wars Battlefront II shows its first trailer, Dragon Quest XI confirms an extra-special release edition for Japan, Uncharted: The Lost Legacy gets a release date, and Bayonetta finally arrives on PC

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The PowerSwitch – Best Game Soundtracks Since 2013 – Episode 21

Scott White from DashingNerds.com joins the show to talk about where he thinks the game industry is heading, the best game soundtracks of this generation so far, Xbox Scorpio’s specs from the perspective of an Xbox newbie, playing Nintendo Switch while being a father, gushing about Persona 5 after 40+ hours, spoiler-free thoughts on P5’s difficulty modes and the story so far, and Scott’s top 5 favorite games of all time

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The PowerSwitch – Dissecting the Xbox Scorpio Specs – Episode 20

Microsoft partners with Eurogamer and Digital Foundry for an unprecedented¬†reveal of the Xbox Scorpio specs, early thoughts on Persona 5, Atlus’ limitations on streaming games because of spoilers, comparing Xbox and PlayStations upcoming exclusive games, the changing dynamics of the mid-cycle console upgrade trend, the games that are needed to sustain Nintendo Switch’s momentum, and Peter’s personal history with the Persona franchise

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The PowerSwitch – April Fool’s Day in Gaming – Episode 19

The decline of April Fool’s Day in 2017, the top five best jokes in the gaming world to come from April Fool’s Day, catching up with the latest indie games on Nintendo Switch, LEGO City Undercover, Attack on Titan video games, and Peter’s top five favorite games of all time

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The PowerSwitch – Playing on Easier Difficulties with Jeremy Baker – Episode 18

Jeremy Baker (GameBuddy) from Sonic Paradox and voice acting projects across the internet and games, playing games on easier difficulties, spending more time with Nintendo Switch, playing games with a disability, the pros and cons of difficulty modes in different games, and Jeremy’s favorite games

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The PowerSwitch – Animation and Atrocity in Andromeda – Episode 17

Early impressions of Mass Effect: Andromeda, the facial animation glitches that have dominated the game’s conversation online, falsely attacking a former EA employee based on fake information, more fallout from last week’s communication drama, a loss of love for Nintendo, possible future iterations of Switch’s Joy-Con controllers, the challenge of emulating games with control gimmicks, and Peter’s wife Rachel joins the show in the podcast’s shift to Twitch broadcasting in full video

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